Monday, January 2, 2017

zLabel for WindowsForms


Sparkling Label keep an eye on that has a couple of options. Features corresponding to Alpha transparency, gradient backgrounds, rounded corners and far more. The zLabels main characteristic is the pulsing animation. this selection is excellent for idle labels similar to “Downloading…” or “Loading…” the zlabel on this case might pulse a sparkling animation impact. The zLabel may also be the usage of with C# and Vb.net packages together with different .NET tasks.

The zLabel is extremely easy to use. All you've gotten to do is drag and drop it into your venture and with an easy “rebuild” you'll have the zLabel for your toolbox!

Features:

  • Border: Units/Gets the Border sort
  • 1) GradientFill
  • 2) Fill
  • 3) OnlyBorder
  • FOUR) none
  • BorderColor: Sets/Gets the colour of zLabel Border
  • FillColor: Set/Will Get the filling colour
  • FillOpacity : Sets/Will Get zLabel’s Opacity/Transparency on items.
  • GlowAnimationSpeed: Sets/Will Get the glow animation speed.
  • GlowColor: Sets/Will Get the color of the outer Glow
  • GlowColor: Units/Gets the color of the glow on textual content.
  • GlowIntensity: Sets/Gets the intensity of the Glow.
  • GlowType: Sets/Gets the text glow kind
  • 1) GlowOnMouseEnter
  • 2) Always
  • THREE) Pulse
  • FOUR) None
  • GradientStrength: Units/Gets the energy of the gradient Integer.
  • Symbol: Units/Gets the image
  • ImageAlign: Sets/Will Get ImageAlignment Note: The xy position of the image can be altered by using the zLabels Padding Belongings
  • RoundRadius: Units/Will Get the rounded corners of the zLabel.
  • TextAlign: Positions the text within the keep an eye on.

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zPanel for WindowsForms


The zPanel is a high quality prime useful WindowsForms panel element. The zPanel will have up to date like Emboss and DropShadow to boot as top quality gradient subject matters with Alpha-Opacity Transparencies. The zPanel is superb for making a completely up to date Person Interface. You'll have the necessary houses to build a novel and wonderful designs with out the use of Photoshop or any outside pictures. The zPanel also comes with the valuables to be moved at runtime by way of mouse click and drag. this will be implemented to the zPanel or the MainForm.

Simple to use and implament The zPanel is completely ready to be implanted to C# and VB.net Projects. It additionally includes a DLL which can be referenced in lots of different languages.

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My Critiques Scores And Swimming Pools .NET


a whole resolution for define and handle questionnaires , consumer reviews , ratings and swimming pools.

Key options:
  • MySql database storage
  • Muli language enhance
  • Self controlled cache (for questions and questionnaires)
  • C#
  • Users controls integrated – upload overview, record opinions – see hotel, cell phone pool or live performance demo pages.
  • Full API documentation
  • Database calls records for long term cache gadget changes
  • Admin site
  • Simple add, translate, take care of questions, questionnaires, user posts in admin web software
  • Set Up by the use of admin page
  • Multi language demo website (CSS, JS)
  • Sample information
The library have multi language enhance. Admin and demo website online are provided. Extra data at http://www.mysqldotnet.com Demo utility which use the library: http://demorevweb.mysqldotnet.com/ Selected your web site language by way of click a language flag – if no language selected, EN is thought Publish critiques, whole the ploos or no matter what
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zServer -Multi-Person Chat Server/Data Communique


HAVE YOU EVER ever desired to connect your .net software to a different pc? With zServer you'll setup an extremely simple Information communique system with only a few simple steps. With zServer only the host must open a port(Port forward) the purchasers will BY NO MEANS need to port ahead.

The zServer and zClient are both incorporated on this package. zServer lets in users to use the Server or the buyer as a standalone device. this means that if you happen to are the host the use of the zServer the clients connecting to you're going to no longer need to use the zServer, they'll best use the customer from zServer with no need to start their own server.

With zServer/zClient you can:

  • Send Private Messages to different customers
  • Ship a message to everybody online
  • Get all the users on-line as an array
  • Handle customers who simply Logged in/Logged out
  • Take Care Of every knowledge incoming

The zServer is terribly simple to use! you'll merely simply reference the DLL into your .Net application and simply make a choice the Occasions from the drop-down menu. you'll additionally simply drag and drop the zServer recordsdata into your challenge.

The zServer can also be used in any utility which calls for different individuals to interact. Whether its a Recreation, Chat Room, synchronized Film player, COMPUTER-to-PC control machine, or simply approximately anything else that needs to switch information.

If you are not sure about the zServer please take a look at the Video Hyperlink or feel free to drop an electronic mail/remark.

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Gameworks SD A Recreation Development Helper Library


As a recreation designer and developer i’ve encounter many tips and tricks regarding the construction of games. The gameworks SDK is my interpreteation of how a sport engine will have to run based on the “Director Camera Scene Actor Prop” machine i've advanced the Gameworks SD platform will help to transform your ideas into realitys.

something you need to first keep in mind is that Gameworks is not a recreation but it is a sport engine.

what is a recreation engine? As defined by means of wikipedia a sport engine is a gadget designed for the advent and development of video games. There are many sport engines which might be designed to paintings on video game consoles and personal computers. The middle functionality in most cases supplied via a game engine includes a rendering engine (“renderer”) for 2ND or 3D graphics, a physics engine or collision detection (and collision reaction), sound, scripting, animation, synthetic intelligence, networking, streaming, memory control, threading, localization fortify, and a scene graph. the process of recreation developmentis regularly economized, in huge section, by means of reusing/adapting the similar game engine to create other video games.

So how and what does Gameworks SD do? Gameworks is in response to the DCSAP device i have developed the ‘director’ holds a ‘digicam’ pointed at a ‘scene’ stuffed with ‘actors’ and ‘props’ just like a hollywood film actors and props are placed within a scene the place they perform their more than a few duties. the ‘scene’ is observed through the camera and the director controls and schedules all occasions within your recreation.

Gameworks will take care of: Actor and Prop Events comparable to collision detection, motion, animation and every other user defined events Rendering the use of GDI with a complicated rendering engine capable of scaling to various structures similar to XNA Allegro OpenGL SDL with a template for XNA integrated. Framerate Counting Adventure Counting Initializing Mouse and keyboard enter Sport states Debug states for scheduling occasions that best occur in debug mode Timer states for scheduling quite a lot of movements with callback purposes i.e Actor1 may shout ‘i am hungry’ and throw an adventure “FindFood” where you possibly can call your AI Module and have Actor1 in finding the nearest occurrence of Prop kind “Huge Steak” Course Actors Recreation Objects (Props) Scenes (Collections of actors and props and their events to be directed and observed by way of a camera) Basic collision detection Object.isinside(object2) this might be used for the bullets of your gun If Bullet.IsInside(Enemy1) then Enemy1.DeathFunction

Gameworks SD is closely commented so making modifications to the center is not going to be arduous when you wish to add functionality or change the best way core features work. it is designed in one of these way that modules can also be ‘dropped in’ with out effecting the way in which other modules behave for example if a ‘networking’ module for on-line gameplay is developed to suit the Gameworks SD engine it may well simply be brought to any current Gameworks SD challenge or future tasks despite the fact that the mission is compiled its an effortless subject of recompiling the meeting with a suitable networking module and changing the library, offering the sport is the use of the standard Actor Scene Camera and Item classes even though you might have made modifications as long as they inherit the “AssetBase” they are going to mechanically be suitable with any long term updates / modules.

The incorporated Demo Undertaking “GameWorksTest” is a small demonstration of the middle capability provides just take into account that the creativity you wish to precise with the GameWorks engine is up to you and since the supply is equipped, closely commented and never ONE THOUSAND’s of pages lengthy making the changes you wish to have is a going to be a breeze.

Gameworks SD’s internal rendering engine is geared towards SECOND Games but the constructs of the engine don't seem to be limited to SECOND video games. the actor scene director events props states events timers and all recreation comparable categories aren't limited to any measurement and can easily be multiplied to deal with 3D games through modifying the rendering engine as you please you'll be able to simply make SECOND or 3D video games alternatively to maintain the mission small, simple and to the purpose i have only advanced the 2ND rendering modules.

Gameworks SD is appropriate with any .net language throughout the use of a compiled library.

Please leave any comments and i will try resolution them as soon as imaginable.

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Darknet Subject


AN EYE-catching subject to use on your windows bureaucracy. This subject matter encompasses a darkish coloration of colors that may be not just calming and easy on the eye, however very distinctive. Whilst downloaded, this bundle comes with a readme, demo software, and the library (in vb code, c# code, or as a DLL).


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NH•Finder Report Supervisor for Internet Apps


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NH•Finder is a file manager the providing basic document management functions for web applications. Particularly, a success performs the that's an necessary wishes of report management for content material management gadget (CMS). You'll Be Able To easily upload multiple recordsdata associated with your content material without delay to your internet server (multi-file add), you can categorize and rename your information, you'll be able to archive your files the use of the transfer or replica function or delete your vintage files. You Can get more understandable report viewer with view and sorting choices.


NH•Finder gives a multi purposes by myself, additionally NH•Finder built-in with probably the most well-liked WYSIWYG editors TinyMCE and CKEditor, they're any other essential portion of the content material control system.

Additionally NH•Finder has a pass-browser compatibility and multilaguage beef up.

For A Way to’s, options, settings and more details, please take a look at hyperlinks underneath.

how it works, implementation guide

Features, outstanding functions

Screenshots, some view of NH•Finder

Live Dome, See NH•Finder on the process

Contact us, for any opinions, tips or questions


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